POV-Ray : A tool for producing high quality computer graphics.
It stands for Persistence of Vision Raytracer.
POV-Ray for Unix
POV-Ray for Unix is essentially a version of the POV-Ray rendering engine prepared for running on a Unix or Unix-like operating system (such as GNU/Linux). The POV-Ray input is platform-independant, as it is using text files (POV-Ray scripts) to describe the scene: camera, lights, and various objects.
INSTALLATION STEPS of POV-Ray on a GNU/Linux system
1. Open a terminal.
2. Create a directoty where you extacts POV-Ray package.
$ mkdir ~/povray
3. Go to this directory.
$ cd povray/
4. Extract the package here.
$ tar xvfz povlinux-3.6.tgz
5. Go to this directory now.
$ cd povray-3.6
$ sudo ./install
$ ./install test
POV-Ray for Unix is not a modeller. It will not let you design scenes graphically on-screen.
WHO CAN USE POV-RAY FOR UNIX?
Almost anyone can use POV-Ray for Unix.
If you have never seen a ray tracing program before, you can havegreat fun just
rendering the sample scenes and animations installed together with POV-Ray for Unix.
Once you have studied some scene files and spent a little bit of time reading this
documentation, you can start putting basic scene files together.
POV-Ray has matured substantially since it was created. Recent versions of the software include the following features:
- A Turing-complete scene description language (SDL) that supports macros and loops.
- Library of ready-made scenes, textures, and objects
- Support for a number of geometric primitives and constructive solid geometry
- Several kinds of light sources
- Atmospheric effects such as fog and media (smoke, clouds)
- Reflections, refractions, and light caustics using photon mapping
- Surface patterns such as wrinkles, bumps, and ripples, for use in procedural textures and bump mapping
- Image format support for textures and rendered output, including TGA, PNG, JPEG (only input) among others
- Extensive user documentation